Groove Machine is no longer for sale.
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Get the groove happening
Groove Machine’s power lies in its ability to automate every parameter of the sampler, synth and effects channels on a PER-step basis.
Get a groove happening quickly and trigger samples, loops and bars/patterns on the fly from your MIDI controller or DAW software.
Focused to live performance.
We recommend a MIDI controller if you want to control Groove Machine live. However, it's still possible to use Groove Machine with a computer mouse and keyboard, just less efficient.
Getting to know Groove Machine.
Learn to know all Groove Machine features in this 10 minute getting started video.
Let our FL Guru guide you between the array of Groove Machine options.
Let our FL Guru guide you between the array of Groove Machine options.
Sampler & Synth channels
MIDI settings
Effects
Linking MIDI controllers
Sequencing & Loop Recording
Multiple outputs
Key Features:
- 5 hybrid (Subtractive/FM) synthesizer channels
- 8 flexible sampler channels, each with 4 sample layers
- Multiple independent outputs for the 5 synth & 8 sampler channels
- 10 DJ-style effects + EQ and Stutter PER channel.
- Stepsequencer with per-step automation allowing PER step note sculpting of all interface parameters.
- Step / Drum sequencer / Piano roll views
- Optimized for live performance
- Internal link system for widest compatibility with MIDI controllers
- Ideal for dub-step, trance, house & hip-hop producers
- Available in VSTi, AU & Standalone
- Attention: 32bit only program
10 Performance FX Per Instrument Channel.
Groove Machine comes with 10 FX (per channel) designed to work perfectly with controllers. The X/Y pad links to key features of each effect, ready to be tweaked.
Insanely flexible.
Link track parameters to the 5 CTRL knobs on top-left side.
During track progression, control 2 parameters with your 2 hands. Switch between tracks and control these parameters in each selected track. You can even press several tracks and set a parameter for them all at once.
System requirements
Groove Machine is a 32bit plugin only. It will not work on 64bit host programs like Logic, Cubase, ...
PC:
PC:
- 32bit VST host program
- Windows XP (SP2), Vista, Win7, Win8, Win8.1, Win10 - (32 & 64 Bit)
- 2Ghz AMD or Intel Pentium 3 compatible CPU with full SSE1 support
- 512Mb RAM.
- 30Mb free disc space.
- DirectSound or ASIO compatible soundcard.
- VST2 compatible host.
Mac:
- 32bit VST host program
- OSX v10.7 (Lion)
- G4 1.5 GHz or Intel Core Duo family.
- 512Mb RAM.
- 30Mb free disc space.
- CoreAudio drivers.
- VST2 compatible host.
PIANO ROLL
The Riff Machine generates melodies in the Piano roll (depending on the settings made in the tabs).
Building a riff consists maximally of the following steps:
1. Progression - A series of long notes are selected according to the general mood you desire.
2. Chords - The note series is transformed into chords ready for the Arpeggiator step.
3. Arpeggiation - The chord is chopped up and arpeggiated to create a basic 'riff'.
4. Mirror - Vertical and horizontal transformations of the arpeggio are made to add interest.
5. Levels - Note parameter levels are randomized (to a user specified degree) to add variation.
6. Articulation - Note lengths/transitions are varied to change playing 'style'.
7. Groove - Note quantization is varied to add rhythmic feeling.
8. Fit - Note range and key is specified.
NOTES:
Notes created by the Riff Machine have the length of the current Piano roll snap. The Length and Variation controls won't work if SNAP isset to '(none)'.
Any or all tabs can be selected or deselected to play a part in the final 'riff'. Some settings on some tabs will defeat those on others (setting a compatible combination is up to the user).
Step 1. Note Progression
Step 2. Chord Progression
Step 3. Arpeggiation
Step 4. Mirroring Notes
Step 5. Levels & Panning
Step 6. Articulation (note length)
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Step 7. Groove (note timing)
Step 8. Fit (note range)
Process controls
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- Preview up to current step - Play the riff generated by the settings up to, and including, the current tab.
- Work on existing score - Apply the settings to the score in the Piano roll before the Riff generator was launched.
- Length - Number of bars the riff should cover.
- Start over - Reset all steps.
- Throw dice - Generate a new riff with new random seed settings.
- Accept - Accept the current riff.